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Saturday, August 11, 2007

Command & Conquer 3

The fans of the trendy Command & Conquer series (and this refers to the official Commander& Conquer series) have required a lot of patience. It has been quiet around the Brotherhood of NOD and the Global Defensive Initiative (GDI) after the Tiberian Sun and its add-on “Firestorm” since 1999. Now after 7 years of silence, the two stalwart wranglers reappear in public.
[UPDATE] 2007/04/18

Till now 4 Patches for Command & Conquer 3: Tiberium Wars have appeared, which can rectify the biggest errors. Jump to Downloadpage

Welcome back, Commander

Who would have thought Kane lives! The charismatic leader of the Brotherhood of NOD has returned in order to win the war for Tiberium and world domination for himself. GDI has downgraded the danger level, which emanated from NOD, to “low“ on the basis of the alleged death of Kane. It is presumed, that the Brotherhood will destroy itself slowly through the internal struggles for power. However at the beginning of the game NOD succeeds in blasting the orbiting command station Philadelphia, the headquarters of the GDI, and with it all the senior most generals of the world police. The chaos is perfect. The hierarchy of GDI collapses; no one knows exactly what to do. The fate of the world lies in our hands.

Home, sweet home

One can decide between two campaigns in the Main Menu. You can either finally release the world (whoever believes that will be blessed) from the Brotherhood of NOD in a 17-part campaign or you support Kane’s relentless thirst for power and move on the side of the Brotherhood in another 17 missions against the much detested GDI.

A novelty, which would bring tears to the eyes of some C&C veterans, the game has been extended to bring in a third group (Scrin). An extraterrestrial race, which also wishes to conquer Tiberium. The campaign of the Scrin can be started only after the campaign of GDI and NOD have been concluded and contains 4 missions.

The campaigns run parallel to one another as is the case in all Command & Conquer Series. As a player you have to free the White House from the clutches of the Brotherhood together with GDI, whereas under Kane’s command you have to capture the White House.

Made new from old!

C&C Fans will feel at home immediately when they start the first mission and see the usual construction bar on the right edge of the screen. There have been no basic changes in the controls in the strategy epos. The tried and tested features were retained, and a few new but practical features have been added.

Thus for example the surveyor on the side of GDI. Those are units, which allow us to expand our base over the normal zone around the builder’s yard. Very useful, with the discovery of a Tiberium field, which should be scoured without having to undergo the long travelling hours of the collector. And here we would arrive at a small weakness of Command & Conquer 3.

The collectors.....We know the situation only too well from the two predecessors (Tiberium conflict and Tiberian Sun), in which our Tiberium harvester clumsily drives in an area occupied by the enemy and under bombardment works at peaceful dismantling. There has been no changes in Tiberium Wars in this either.

The AI faces old familiar problems. Thus it can happen that the adversaries simply ignore the fact that a building has to be destroyed. So units face obstacles, instead of running around them.

Even the much promised flexibility of the AI is not available on any of the 3 perceptible levels of difficulty. So we were able to take an enemy base apart without problems with a number of mammoth tankers, while the adversary tried to force our tanks to flee with foot soldiers. A rather sad venture. This does not mean that the game is tactically undemanding. The missions are all established on a good fair tactical level.

Exciting as always


The presentation of Command & Conquer 3 fulfils all wishes. The interim sequences played with real actors are shown wonderfully in the scene and are a continuous motivation from one mission to the next. Unfortunately the synchronization into German is not that good. Actors talk without moving their lips, or move their lips without saying anything. In the case of politicians that is nothing new, but we are used to better service from the C&C series. We recommend urgently that you buy the Kane Edition (uncut and multilingual -> install in English). Otherwise an essential part of the atmosphere of the treasured interim sequences is lost by the “nerving factor”.

EA has succeeded very well with the design of the mission. We can build up our base in a mission and will regularly receive reinforcements, while we have to escort our construction vehicle under the most severe bombardment to a practically broken base for reconstruction.

Ambush or direct attack?

The 3 groups bring credible differences with it. Whereas GDI attacks with strongly armored units, NOD lies in ambush with camouflaged though week armored units. The Scrin on the other hand has a teleportation of its own and the intellectual control of enemy units. All in all it is a successful mixture.

The balancing has not been developed so completely as is normal in Command & Conquer. So Scrin is a bit to strong and the avatars of NOD, when they are well-equipped, difficult to beat. Besides the AI in the single player mode is somewhat unfair, when every second foot soldiers waddle out of he barracks. We are convinced that EA will repair this with a patch.

Multiplayer

Even Multiplayer friends get their money’s worth. With maximal 8 comrades you could make the 20 (in the normal edition) given cards unsafe. With the excellent graphic engine the switches 1 A appear and make each game an experience. The balancing difficulties of the single player campaign does not effect the multiplayer part of the game. Thus Scrin can teleport without an effort in the enemy basis and even the defense towers of the rivals are not obstacles for the Scrin, thanks to the distance attack possibility of their units. Here a patch should be of assistance!
MS



Download Link:
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Patch 1.04 (standard Edition) 47 MB
http://rapidshare.com/files/26669262/cnc3_patch104_german_standard.exe

Patch 1.04 (Kane Edition) 47 MB
http://rapidshare.com/files/26669240/cnc3_patch104_german_kane.exe

Patch 1.05 (standard Edition) 58 MB
http://rapidshare.com/files/35972077/CNC3_patch105_German_StandardEdition.exe
Patch 1.05 (Kane Edition) 114 MB
http://rapidshare.com/files/35971898/CNC3_patch105_German_KaneEdition.exe

Patch 1.06 (standard Edition) 149 MB
http://games.rapidshare.com/games/img/free_button
Patch 1.06 (Kane Edition) 137.3 MB
http://rapidshare.com/files/43392398/CNC3_patch106_german_KaneEdition_.exe.html

Please Download Hjsplit For Merge all part! DL Hjsplit: http://www.nlsoftware.com/download/hjsplit.zip

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